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Course Introduction

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Product Owner

The course is part of this learning path

Scrum Product Owner
Course Introduction


We begin with an introduction to Scrum and what you can expect from the videos in this learning path.


- Creating something from the ground up often feels like a massively daunting task. Let's imagine a mad scientist that wants to build a rocket to get to the moon, so they can set up a moon base. The mad scientist sets their minions to work. They design a plan of a rocket, massively tall with enough fuel to get it into space. And then the team of minions get to work building it. After months and years of toil and being barked at by the scientist in their underground lair, the minions unveil the rocket. They open their underground silo and wait for their appropriate moment. The sky is clear and the moon is in sight. One of the minions hits the launch button. The rocket launches. Success! But wait, what's happening? The rocket... Oh, there were no side fins to control the accelerated lift. It's crashed. At the same moment, another team, led by a rather upstart business, has just launched their rocket and it's been a success. They've been working in the same timeframe, but instead of setting a long-term plan and waiting until launch day, they've been continuously improving during the time they've been working on their rocket. They've actually launched multiple rockets, testing and redesigning as they got more information about their rocket. They've incorporated new technology available into their product and have made their progress visible to everyone, allowing feedback from stakeholders. They've been working in Scrum and unlike the mad scientist, they've managed to build a working product in the same amount of time. This course is designed for anyone looking to learn to become a product owner. The course is broken into six sections. The first section covers the basics of Agile, the mindset and principles that enables Scrum to work. The second section covers the three Scrum Artefacts, the items that are essential to Scrum Methodology. The third covers the members of the Scrum Team who help create the product and who help guide it. The fourth covers the events that happen in Scrum and when they happen. The fifth section covers some general Scrum and Agile Concepts and should help in adapting your work to a Scrum way of working. The sixth section covers Product Owner Specifics, such as product backlog management, evidence-based management and product division. Each of the videos in this course will have some knowledge checks to help you reinforce what you've learned. As a final note, we really appreciate any feedback you can give us. At the end of this course, you'll be asked to submit your feedback, and it'd be great if you could tell us what helps. Or if there was anything else that could be added to help us improve these courses for you.

About the Author

Learning paths3

Paul Williams is a Senior Learning Consultant for QA, based in Manchester, UK. He is a member of the Agile, Lean & DevOps Trainer Team.