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Using Object-Oriented Programming in Swift

Contents

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Object-Oriented Programming
2
What is OOP?
PREVIEW6m 49s
3
11
Details
9m 33s

The course is part of this learning path

Course Introduction
Overview
Difficulty
Intermediate
Duration
1h 22m
Students
7
Description

This course delves into Object-Oriented Programming (OOP), covering its main components, and then putting these into practice by walking you through the creation of an app using OOP.

Learning Objectives

  • Learn about classes and how you can leverage them in your code.
  • Learn concepts such as Enum, Inheritance, and Access Levels
  • Understand how these can be used to build apps

Intended Audience

This course is intended for beginners who want to learn how to build apps using Swift.

Prerequisites

To the most out of this course, you should have some basic understanding of programming and computer science in general.

 

Transcript

Hi, within this section, we're going to focus on Object Oriented Programming. So, we're going to learn about classes and how we can leverage them in our code. And furthermore, we're going to learn about some concepts called Enum, Inheritance, Access Levels and these are all related with object oriented programming. And we're going to see how to leverage them as well. And at the end of this section, we're going to write a new app called Simpson Book and it's similar to Landmark Book, but this time we're going to use classes. So, if you're ready let's get started.

About the Author
Students
624
Courses
55
Learning Paths
3

Atil is an instructor at Bogazici University, where he graduated back in 2010. He is also co-founder of Academy Club, which provides training, and Pera Games, which operates in the mobile gaming industry.

Covered Topics